Download American Porcelain. 1770-1920 by Alice Cooney Frelinghuysen PDF

By Alice Cooney Frelinghuysen

Коллекция американского фарфора из Метрополитен-музея. Книга содержит 221иллюстрацию, из них 169 в цвете.

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Now mark the upper-left corner of each rectangle in your pixel art, as shown in Figure 1-3. The upper-left corner is that rectangle’s origin, and you’ll need to know this location for each shape you want to draw. info Processing’s coordinate plane Figure 1-3: The upper-left corner of a rectangle is its origin. The number of rectangles you end up with depends on how many colors you used and the complexity of your design. Usually, the more complex the drawing, the more rectangles you’ll have and the smaller those rectangles will be in size; the inverse usually holds true for simple drawings.

Figure 1-9: Each rectangle is the same color as the fill() function above it in the code. Now that you have some experience with creating a rectangle and filling it with color, you can tackle your table of colored rectangles from your pixel art drawing. Start with one color from your drawing, use the Color Selector tool to find the fill color that best matches it, draw all of the rectangles of that color at one time, and then move on to the next color. Click the Run button every so often to check the progress of your image, see if everything is lining up correctly, and confirm that you like the colors you’ve chosen.

Void setup()u { } void draw()v { } The setup() function u is the first part of the recipe: it includes all the things that you will do to prepare to make the cookies. This function runs the functions inside it (between the curly brackets) only once at the beginning of the sketch. The draw() function v is the second part: the act of making the cookies. In Processing, the draw() loop repeats over and over again, 60 times a second. The main difference between these two functions is that your draw() function is a loop—a piece of code that repeats itself—and setup() runs only once.

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