Download Japanese Cinema in the Digital Age by Mitsuyo Wada-Marciano PDF

By Mitsuyo Wada-Marciano

This ebook deliberates at the position of the transnational in bringing to the mainstream what have been previously marginal jap B motion picture genres.

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His one-man production Voices of a Distant Star (Hoshi no koe, 2002), for instance, materializes those local images as objects of desire for the characters set in the futuristic narrative space. The local areas from Tokyo neighborhoods or its outskirts captured in various animation images provoke the audience as objects of nostalgia, which appear in digital gadgets such as the personal computer, the cell phone, the iPhone, and the BlackBerry. 20 Introduction As the multiformats in animation markets exemplify, the cinema’s transformation through digital technology occurs in its distribution and reception as well.

Audition also draws upon various Tokyo locales, such as the subterranean, run-down bar in Ginza, where its owner was killed and chopped to pieces, and the former ballet studio in Suginami Ward, where Asami, as a child, was molested by her stepfather. 10 The old capital Tokyo indeed has a number of these derelict spaces, which enrich the megalopolis with history and nostalgia, and yet they are also dysfunctional and archaic, waiting to be discarded in order to introduce something new. The “abject” spaces can be depicted as “uncanny” as well: They are familiar but at the same time “foreign,” a relic of disappearing history.

Are terrifying in a cerebral kind of way. Asian cultures provide supporting mythologies of spirits and demons that are new to us, and that make the terror feel more rooted, less arbitrary. 14 The indispensable gadgets of urban life, such as televisions, videos, cell phones, surveillance cameras, computers, and the Internet, augment the anxious reality that J-horror films produce. Various J-horror films, including Ringu and the Ju-on series, play with the conceit of that technological fluency. A character often becomes the target of an evil spirit by a mistaken belief in his or her ability to read the texts emitted from electronic devices that unexpectedly become conduits of spirits.

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